P roduct K ey E xplorer: Product Key Explorer is a powerful product key finder solution for Windows, designed to help users find, recover and backup activation keys. Image by Jeffrey. Logo by Angelica Alzona. Lucid dreams can be more than escapist fantasy, but in order to reap the benefits of your slumbering mind, you must first. Command And Conquer Red Alert Vista Compatibility UpdatePresident Trump’s effort to track and prevent violence from undocumented immigrants has instead become a nightmare for domestic violence and human trafficking. Today, I went to the beach with my kids. I found a sea shell and gave it to my 4 year old daughter and said "You can hear the ocean if you put this to your ear.". UpdateStar is compatible with Windows platforms. UpdateStar has been tested to meet all of the technical requirements to be compatible with Windows 10, 8.1, Windows 8. Like its predecessor, Half-Life 2 is a single-player first-person shooter broken into several chapters, permanently casting the player as protagonist Gordon Freeman. Next week is National Park Week, which means free entry for you to national parks for the next two weekends. If you have a national park near you, here’s what you. Browse C&C: Yuri's Revenge files to download full releases, installer, sdk, patches, mods, demos, and media. Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to. Command & Conquer Gold patch 1. Command & Conquer Gold v. Revision 3. Created by Nyerguds < nyerguds@gmail. Release date: April 5, 2. This patch will update Command & Conquer Gold to version 1. This version includes several program bug fixes, graphics updates, mission fixes and new features, like higher resolutions, an expandable language system, and lots of new options for making missions and mods. This is not an official patch. It is created by Nyerguds, who is not responsible if this patch somehow manages to ruin your game, eat your hard disk or cause martians to land in your back yard. This file is getting way too big, so this should help you find your way around: Table of contents: :The new changes of patch 1. A bug has been fixed that messed up the start locations detection in multiplayer maps for languages other than English. A bug preventing mods from loading their own custom music, rules. Added Skirmish. Players=. This will cause some graphical errors. When playing in any resolution higher than 6. Q: Does this work on The First Decade / The Ultimate Collection? A: Yes, it does. It works on all PC versions of C& C9. That includes The First Decade, The Ultimate Collection, the C& C9. ISOs which EA has released and the original CDs. When the patch is installed on a First Decade or Ultimate Collection installation, it will automatically enable the game's ini- controlled no- CD mode. Q: Do I need the music upgrade pack from the website? A: It depends. If you have The First Decade or downloaded the full game pack of C& C9. If you have the Covert Operations, you can just copy . If you have none of those, then yes, it's advised to download the pack, since it will add a vast amount of music and remixes which were made for the game but were never enabled before. Q: After installing the patch, I don't get videos anymore! A: This means you enabled the No- CD mode when installing the patch. Which is a pretty stupid thing to do if you want to keep seeing videos, since those happen to be on the CDs. You can disable the No- CD mode in the setup tool, or download the videos pack from the website. Q: The high resolution doesn't work correctly! When I start the first GDI mission, the map is simply put in a small box with black around it. A: Increasing the game resolution does not magically make the missions bigger. The first campaign missions are simply smaller than the high resolution. This gives a few odd graphical bugs, but if you just touch the side of the screen with your mouse cursor, and then open and close the main menu, most of these errors will disappear. Since C& C missions get bigger as you progress through the campaign, these problems will be completely gone after mission #3. Q: I see the whole playing field twice in the first mission! With the configuration tool CCConfig. Q: There are only 8 icons on the sidebar, when you can clearly fit in more. Why don't you expand that? A: I don't know what to edit to change that, sorry. If I find it, I may be able to change it, but at the moment, I can't. Q: When I select the GDI Funpark campaign, I get Nod briefings and Nod units, just like in the Nod version. Is that normal? A: Yes. There is technically only one Funpark campaign, with one missions set, and one briefing video. The side choice only affects which helicopters you get, and what you can build in mission #4, the only one where you have a base. You don't actually play with Nod; your units and buildings are simply gray, and you get units from both sides. Q: I have a monitor which can't switch to 1. Can I still play in high- res, in the video mode my monitor can use? A: Yes! You can use CCConfig. Q: After installing the patch, the . The older 1. 0. 6 versions used the format . The installer should automatically rename all hi- res savegames to the original name again when installing, though. Q: After loading a mission, the game seems to be locked in a smaller playing field than the full resolution. How can I fix this? A: This happens when a savegame saved in a lower game resolution without an opened sidebar is loaded in higher resolution. Simply opening the sidebar (press . In 1. 0. 6c, all special behaviour in missions has been changed to become mission- specific options. If you load savegames from older versions of the game, these options are not saved in it, or not saved on the correct spot. You will have to restart the mission after loading the savegame to fix this, sorry.: These are the people whose work made this patch possible. Scorpio. 9a, for his LAN patch. CNCVK for the 1. 0. Komfr, for the stealth crash fix and the original hi- res patch. Rambo (from the CNCNZ forums) for finding the hidden beta options. Arsaneus and Reaperrr, for uncensoring the German mission briefings. Reaperrr (again), for fixing the chem warrior bug, restoring the . I would never even have started this project without his help, and I would never have gotten this far without his continued assistance. Ko. FFi. E (my older brother), for advising me to use Inno. Setup and providing me with the code examples I needed to get started with it. Myg, for creating Cn. CNethifi (Toni Spets), for making the latest version of Cn. CNet, and for creating Cn. C- DDrawcncfan (Joachim Henze) for starting with the video stretching addition in Cn. C- DDraw. Project donators, in reverse chronological order. Kane. 00. 0, Ormond, Apo, soundbyte, Nicolas Evrard, Delphi, Kamikave, Alex. B, Maggifixxx, FIL, The. Sovereign, Anderwin, ssanzing, Epic. Elite, Kavamura, Operon, Martin M. Because of this, the use of resolutions higher than 1. Don't even bother trying ridiculously high resolutions like 1. Since the maximum size of a C& C map is only 1. C& C map. Specific issues: 1. Small mission maps. The first campaign missions for each side will be smaller than the screen resolution, which gives some odd graphical bugs. Most of these are fixed by just touching the edge of the screen with your cursor (to scroll) and then opening and closing the main menu. Savegames. Some strange bugs may appear when loading savegames saved in a different resolution. These are usually fixed by opening the sidebar. Lowest cell row build bug. A small bug I've recently discovered in the new resolutions is the inability to place down buildings on the lowest row of cells on the map. Since the actual position where a building is placed is the top left cell of the building, this only affects buildings with a height of one cell though. This means you can't build fences, SAM- sites, turrets or Guard towers there. Advanced Guard Towers and Obelisks of Light are technically 2 cells high, so they don't have this problem. I'm still looking into the cause of this problem. I hope I can fix it soon.: As most of you probably know, C& C contains a hidden mini- campaign involving dinosaurs; Westwood's little tribute to Jurassic Park. To access these missions, you originally needed to start the game with the command line parameter . However, because using command line parameters in a Windows environment is rather annoying, and because the whole Funpark mode had tons of problems, I have decided to remove it from the game completely. This obviously doesn't mean the missions are gone, of course. In fact, they are loads easier to access now. In v. 1. 0. 6c, they are simply put in the New Missions menu, together with the Covert Operations missions. To start the dinosaur campaign, simply click New Missions on the main menu and choose the Funpark Dinosaur Campaign entry at the top of the list. There is one for both GDI and Nod, so just scroll down to find the Nod one; it's also on top of the Nod missions list. When you finish the first dinosaur mission, the game will NOT go back to the main menu; the new addon campaigns system will make sure you will go on to the next mission automatically. The only difference with the original dinosaur missions is that this system removes the bug that sometimes allowed you to build both GDI and Nod stuff in mission #4.: :All of the options added in conquer. CCConfig. exe. You can find it in the game directory.: Now here's a fun part.. The only thing needed for a language pack to work is a lang. That's right, the good old rules. Nothing too special in there, though; I just made it to separate the user settings from the actual games settings. You can extract this file from updatec. XCC Mixer, but most of the values in it will cause multiplayer compatibility problems. The . These are mostly unused beta options. Most of these can be enabled as mission options now anyway. The . This can be used to change which themes the game uses as default start theme and for the score, map and menu screens. The values for these are the filenames of the AUD themes, without extension. This file does NOT contain unit/structure information. Just basic internal game settings.. This is the first result of putting game settings into moddable format. The music is no longer an internal list in the game exe, but is now an ini file, meaning music settings can be changed, music can be added, and the entire list can even be completely replaced if you want that. Though it's advised to fix the names of the special scene themes specified in rules. Like rules. ini, this file is located in updatec. As you can see in themes. The first one is a list of all themes under . Each item on that list is the filename of an AUD format file, without the extension. After that you'll find a section for the settings of each of the themes in the list. Basic syntax: ? Mods can be started by starting the game with parameter . This will cause the game to read a mixfile called modname. Mod installers are advised to generate a desktop shortcut with that parameter. The mod ini- file has much of the same options as the language system, but under a . The title screen options and the icons replacement I use are simply the same as in the language settings. See the language addon guide for more information on that. The added options are Mouse. Cursor, to specify a filename for the mouse cursor file, and Custom. How to Get the Most Out of National Park Week. Next week is National Park Week, which means free entry for you to national parks for the next two weekends. If you have a national park near you, here’s what you can do to get the most out of your free visit. If you’re not sure whether there’s a national park nearby, check Find Your Park, which is run by the National Park Service. Even if you aren’t near a popular park like Yosemite, there are a lot of smaller gems that might be in your area. Once you’ve chosen which park you want to visit for free over the next couple weekends, plan your trip. Figure out what you want to see or where you want to hike. Resources like Chimani (app that specializes in parks), the National Park Service’s itinerary index, or recommendations from friends and family help you find the best spots to visit. Know how to avoid crowds, if that’s what you want. Free entry means that more people are likely to be visiting the parks at the same time as you. Tom. Tom has partnered with the National Park Service to show you paths that are less hiked—literally the road less traveled—and therefore less likely to be swarming with people. You can also beat crowds by getting an early start and actually walking more than a mile or two on the popular trails (as most people drop off rapidly at that point). Get your kids involved. If you’re bringing kids along, get them engaged by using the Junior Rangers Program to get them interested in nature. Find the most stunning spots to take in the views (and snap a photo). A former National Geographic photographer lays out both the best hidden spots in national parks and the most visually breathtaking spots (there’s some overlap, unsurprisingly). Be prepared for the weather. Make sure you’re dressed properly (layers are a good thing) and have sun, wind, or rain protection so that you can enjoy your time at the park. No matter which park you end up visiting during National Park Week, spend a little time preparing and you’ll have a much better time in the great outdoors.
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